[2026-05-26 14:28:12] {"text":"[ErrorFlasher] Starting up..."} [2026-05-26 14:28:12] {"text":"[ErrorFlasher] Initialized with 3 glass panels."} [2026-05-26 14:28:12] {"text":"[SYSTEM] VR Application Started! HTTPS Logger is active."} [2026-05-26 14:28:12] {"text":"[LabelPointer] Script successfully started on Right Controller. Listening for Secondary_B_Y on RightHand."} [2026-05-26 14:28:22] {"text":"[HangingDrop Spawner] Instantiating prefab: AirBubbleParticle. isHangingDrop: False"} [2026-05-26 14:28:23] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: NULL"} [2026-05-26 14:28:23] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-26 14:28:24] {"text":"[HangingDrop Spawner] Instantiating prefab: AirBubbleParticle. isHangingDrop: False"} [2026-05-26 14:28:25] {"text":"[ErrorFlasher] Starting flash sequence..."} [2026-05-26 14:28:25] {"text":"[Shader Color Properties] Color_36218622185947c6a5ae36366d8e21d8=RGBA(0.232, 0.315, 0.516, 0.961) | Color_93e06cd551a5449091bcde90b46765a0=RGBA(0.000, 0.510, 0.420, 0.196) | "} [2026-05-26 14:28:25] {"text":"[ErrorFlasher] ALARM TRIGGERED!"} [2026-05-26 14:28:25] {"text":"[After Dropping Radioactive] Shader: Shader Graphs\/WaterShader, Color: RGBA(0.000, 0.000, 0.000, 0.000)"} [2026-05-26 14:28:26] {"text":"[ErrorFlasher] Flash sequence complete."} [2026-05-26 14:28:28] {"text":"[Shader Color Properties] Color_36218622185947c6a5ae36366d8e21d8=RGBA(1.000, 1.000, 1.000, 0.961) | Color_93e06cd551a5449091bcde90b46765a0=RGBA(1.000, 1.000, 1.000, 0.196) | "} [2026-05-26 14:28:28] {"text":"[After Cleaning] Shader: Shader Graphs\/WaterShader, Color: RGBA(0.000, 0.000, 0.000, 0.000)"} [2026-05-26 14:28:28] {"text":"[SpilledDroplet] Clean() triggered for Droplet ID -3268"} [2026-05-26 14:28:28] {"text":"[HangingDrop] Pipet emptied. Current type: Water, Target: NULL"} [2026-05-26 14:28:28] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-26 14:28:30] {"text":"[HangingDrop] SUCCESSFULLY SUCKED CLEANED DROPLET from table. currentLiquidType is now Cleaned."} [2026-05-26 14:28:33] {"text":"[HangingDrop Spawner] Instantiating prefab: HangingDrop. isHangingDrop: True"} [2026-05-26 14:28:33] {"text":"[HangingDrop Spawner] Configuring static properties for hanging drop."} [2026-05-26 14:28:33] {"text":"[HangingDrop] SUCCESS! Conditions met. hasHangingDrop set to TRUE."} [2026-05-26 14:28:33] {"text":"[ErrorFlasher] ALARM TRIGGERED!"} [2026-05-26 14:28:33] {"text":"[HangingDrop] Pipet emptied. Current type: Cleaned, Target: waste_beaker"} [2026-05-26 14:28:33] {"text":"[ErrorFlasher] Starting flash sequence..."} [2026-05-26 14:28:34] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:28:34] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:28:34] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:28:34] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:28:34] {"text":"[ErrorFlasher] Flash sequence complete."} [2026-05-26 14:30:30] {"text":"[HangingDrop Spawner] Instantiating prefab: AirBubbleParticle. isHangingDrop: False"} [2026-05-26 14:30:32] {"text":"[Shader Color Properties] Color_36218622185947c6a5ae36366d8e21d8=RGBA(0.232, 0.315, 0.516, 0.961) | Color_93e06cd551a5449091bcde90b46765a0=RGBA(0.000, 0.510, 0.420, 0.196) | "} [2026-05-26 14:30:32] {"text":"[ErrorFlasher] ALARM TRIGGERED!"} [2026-05-26 14:30:33] {"text":"[After Dropping Radioactive] Shader: Shader Graphs\/WaterShader, Color: RGBA(0.000, 0.000, 0.000, 0.000)"} [2026-05-26 14:30:33] {"text":"[ErrorFlasher] Starting flash sequence..."} [2026-05-26 14:30:34] {"text":"[ErrorFlasher] Flash sequence complete."} [2026-05-26 14:30:37] {"text":"[After Cleaning] Shader: Shader Graphs\/WaterShader, Color: RGBA(0.000, 0.000, 0.000, 0.000)"} [2026-05-26 14:30:37] {"text":"[SpilledDroplet] Clean() triggered for Droplet ID -3472"} [2026-05-26 14:30:37] {"text":"[Shader Color Properties] Color_36218622185947c6a5ae36366d8e21d8=RGBA(1.000, 1.000, 1.000, 0.961) | Color_93e06cd551a5449091bcde90b46765a0=RGBA(1.000, 1.000, 1.000, 0.196) | "} [2026-05-26 14:30:37] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-26 14:30:37] {"text":"[HangingDrop] Pipet emptied. Current type: Water, Target: NULL"} [2026-05-26 14:30:39] {"text":"[HangingDrop] SUCCESSFULLY SUCKED CLEANED DROPLET from table. currentLiquidType is now Cleaned."} [2026-05-26 14:30:49] {"text":"[HangingDrop] Pipet emptied. Current type: Cleaned, Target: NULL"} [2026-05-26 14:30:49] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-26 14:30:51] {"text":"[HangingDrop Spawner] Instantiating prefab: AirBubbleParticle. isHangingDrop: False"} [2026-05-26 14:30:51] {"text":"[ErrorFlasher] ALARM TRIGGERED!"} [2026-05-26 14:30:51] {"text":"[ErrorFlasher] Starting flash sequence..."} [2026-05-26 14:30:51] {"text":"[After Dropping Radioactive] Shader: Shader Graphs\/WaterShader, Color: RGBA(0.000, 0.000, 0.000, 0.000)"} [2026-05-26 14:30:51] {"text":"[Shader Color Properties] Color_36218622185947c6a5ae36366d8e21d8=RGBA(0.232, 0.315, 0.516, 0.961) | Color_93e06cd551a5449091bcde90b46765a0=RGBA(0.000, 0.510, 0.420, 0.196) | "} [2026-05-26 14:30:53] {"text":"[ErrorFlasher] Flash sequence complete."} [2026-05-26 14:30:54] {"text":"[SpilledDroplet] Clean() triggered for Droplet ID -3594"} [2026-05-26 14:30:54] {"text":"[Shader Color Properties] Color_36218622185947c6a5ae36366d8e21d8=RGBA(1.000, 1.000, 1.000, 0.961) | Color_93e06cd551a5449091bcde90b46765a0=RGBA(1.000, 1.000, 1.000, 0.196) | "} [2026-05-26 14:30:54] {"text":"[After Cleaning] Shader: Shader Graphs\/WaterShader, Color: RGBA(0.000, 0.000, 0.000, 0.000)"} [2026-05-26 14:30:54] {"text":"[HangingDrop] Pipet emptied. Current type: Water, Target: NULL"} [2026-05-26 14:30:54] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-26 14:30:56] {"text":"[HangingDrop] SUCCESSFULLY SUCKED CLEANED DROPLET from table. currentLiquidType is now Cleaned."} [2026-05-26 14:31:44] {"text":"[SYSTEM] VR Application Started! HTTPS Logger is active."} [2026-05-26 14:31:44] {"text":"[ErrorFlasher] Initialized with 3 glass panels."} [2026-05-26 14:31:44] {"text":"[ErrorFlasher] Starting up..."} [2026-05-26 14:31:45] {"text":"[LabelPointer] Script successfully started on Right Controller. Listening for Secondary_B_Y on RightHand."} [2026-05-26 14:32:10] {"text":"[HangingDrop Spawner] Instantiating prefab: AirBubbleParticle. isHangingDrop: False"} [2026-05-26 14:32:10] {"text":"[ErrorFlasher] Starting flash sequence..."} [2026-05-26 14:32:10] {"text":"[After Dropping Radioactive] Shader: Shader Graphs\/WaterShader, Color: RGBA(0.000, 0.000, 0.000, 0.000)"} [2026-05-26 14:32:10] {"text":"[ErrorFlasher] ALARM TRIGGERED!"} [2026-05-26 14:32:10] {"text":"[Shader Color Properties] Color_36218622185947c6a5ae36366d8e21d8=RGBA(0.232, 0.315, 0.516, 0.961) | Color_93e06cd551a5449091bcde90b46765a0=RGBA(0.000, 0.510, 0.420, 0.196) | "} [2026-05-26 14:32:12] {"text":"[ErrorFlasher] Flash sequence complete."} [2026-05-26 14:32:15] {"text":"[SpilledDroplet] Clean() triggered for Droplet ID -3260"} [2026-05-26 14:32:15] {"text":"[Shader Color Properties] Color_36218622185947c6a5ae36366d8e21d8=RGBA(1.000, 1.000, 1.000, 0.961) | Color_93e06cd551a5449091bcde90b46765a0=RGBA(1.000, 1.000, 1.000, 0.196) | "} [2026-05-26 14:32:15] {"text":"[After Cleaning] Shader: Shader Graphs\/WaterShader, Color: RGBA(0.000, 0.000, 0.000, 0.000)"} [2026-05-26 14:32:15] {"text":"[HangingDrop] Pipet emptied. Current type: Water, Target: NULL"} [2026-05-26 14:32:15] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-26 14:32:17] {"text":"[HangingDrop] SUCCESSFULLY SUCKED CLEANED DROPLET from table. currentLiquidType is now Cleaned."} [2026-05-26 14:32:21] {"text":"[HangingDrop] SUCCESS! Conditions met. hasHangingDrop set to TRUE."} [2026-05-26 14:32:21] {"text":"[HangingDrop] Pipet emptied. Current type: Cleaned, Target: waste_beaker"} [2026-05-26 14:32:21] {"text":"[ErrorFlasher] ALARM TRIGGERED!"} [2026-05-26 14:32:21] {"text":"[HangingDrop Spawner] Configuring static properties for hanging drop."} [2026-05-26 14:32:21] {"text":"[HangingDrop Spawner] Instantiating prefab: HangingDrop. isHangingDrop: True"} [2026-05-26 14:32:21] {"text":"[ErrorFlasher] Starting flash sequence..."} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:21] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[HangingDrop] Touched wall, but too soon after spawning to clear! (VR jitter prevention)"} [2026-05-26 14:32:22] {"text":"[ErrorFlasher] Flash sequence complete."} [2026-05-28 19:36:01] [2026-05-29 00:48:32] {"text":"[SYSTEM] VR Application Started! HTTPS Logger is active."} [2026-05-29 00:48:32] {"text":"[ErrorFlasher] Initialized with 3 glass panels."} [2026-05-29 00:48:32] {"text":"[ErrorFlasher] Starting up..."} [2026-05-29 00:48:33] {"text":"[LabelPointer] Script successfully started on Right Controller. Listening for Secondary_B_Y on RightHand."} [2026-05-29 00:50:48] {"text":"[ErrorFlasher] Starting flash sequence..."} [2026-05-29 00:50:48] {"text":"[Contamination Error] Dropped cap outside of sterile zone! Returning to bottle."} [2026-05-29 00:50:48] {"text":"[ErrorFlasher] ALARM TRIGGERED!"} [2026-05-29 00:50:50] {"text":"[ErrorFlasher] Flash sequence complete."} [2026-05-29 00:51:03] {"text":"[Contamination Error] Dropped cap outside of sterile zone! Returning to bottle."} [2026-05-29 00:51:03] {"text":"[ErrorFlasher] ALARM TRIGGERED!"} [2026-05-29 00:51:03] {"text":"[ErrorFlasher] Starting flash sequence..."} [2026-05-29 00:51:04] {"text":"[ErrorFlasher] Flash sequence complete."} [2026-05-29 00:51:36] {"text":"[ErrorFlasher] ALARM TRIGGERED!"} [2026-05-29 00:51:36] {"text":"[Contamination Error] Dropped cap outside of sterile zone! Returning to bottle."} [2026-05-29 00:51:36] {"text":"[ErrorFlasher] Starting flash sequence..."} [2026-05-29 00:51:37] {"text":"[ErrorFlasher] Flash sequence complete."} [2026-05-29 00:52:12] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:12] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:12] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:12] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:12] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:12] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:12] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:12] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:12] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:12] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:12] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:12] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:12] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:12] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:12] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:12] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:12] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:12] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:12] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:12] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:12] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:13] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:13] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:13] {"text":"[HangingDrop] Pipet emptied. Current type: Empty, Target: Tube (16)"} [2026-05-29 00:52:13] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:13] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:13] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:13] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:14] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:14] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:14] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:14] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:14] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:14] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:14] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:14] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:14] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:14] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:14] {"text":"[HangingDrop Spawner] Instantiating prefab: AirBubbleParticle. isHangingDrop: False"} [2026-05-29 00:52:22] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:22] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:52:28] {"text":"[ErrorFlasher] Starting flash sequence..."} [2026-05-29 00:52:28] {"text":"[ErrorFlasher] ALARM TRIGGERED!"} [2026-05-29 00:52:29] {"text":"[ErrorFlasher] Flash sequence complete."} [2026-05-29 00:52:32] {"text":"[HangingDrop] Pipet emptied. Current type: Empty, Target: Tube (16)"} [2026-05-29 00:52:32] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:43] {"text":"[HangingDrop Spawner] Instantiating prefab: AirBubbleParticle. isHangingDrop: False"} [2026-05-29 00:52:54] {"text":"[HangingDrop] FAILED to trigger. Either not Cleaned type, or not Waste beaker."} [2026-05-29 00:52:54] {"text":"[HangingDrop] Pipet emptied. Current type: Radioactive, Target: Tube (16)"} [2026-05-29 00:53:14] {"text":"[ErrorFlasher] ALARM TRIGGERED!"} [2026-05-29 00:53:14] {"text":"[ErrorFlasher] Starting flash sequence..."} [2026-05-29 00:53:14] {"text":"[Contamination Error] Dropped cap outside of sterile zone! Returning to bottle."} [2026-05-29 00:53:15] {"text":"[ErrorFlasher] Flash sequence complete."} [2026-05-29 05:03:13] [2026-06-01 09:08:53] [2026-06-02 22:13:07] [2026-06-02 22:13:07] [2026-06-02 23:40:21]